The interface for WoW Forever

Quiet until it matters

SuuUI replaces WoW Forever's default interface with one consistent UI. Frames stay calm and legible, and colour, glow and motion appear only when something needs you: a cooldown coming ready, a debuff you can remove on your tank, a cast you can interrupt.

Beta · released 16 Oct 2026Free and open sourceAlso on CurseForge and Wago
Out of combat, your unit frames rest at 60%. Nothing asks for your attention.
Why SuuUI

One interface, built for the client as it is

One design system

Every colour, size, font and motion comes from shared design tokens. Nothing is styled ad hoc, so every part of the UI reads the same way.

Modular

Every feature is a module you can switch off, and Blizzard's own frame comes back in its place. Plugins use the very same public API as the built-in modules.

Combat-safe

Built around the values the game hides from addons in combat: SuuUI never reads them, it hands them to the game to draw. No taint, no errors when you pull, in dungeons and raids too.

Features

Everything you watch in a fight, and everything between pulls

From unit frames and nameplates to bags, chat, the world map and Blizzard's own windows, every frame is rebuilt in one design.

Unit and group frames

Player, target, focus and boss frames, and group frames up to 40 players. Debuffs you can remove show by type and defensives beside each bar, even in combat.

Cooldown Manager

Your cooldowns, procs and auras with ready-made presets for every class and spec, plus sounds and conditions on anything.

Nameplates

Your debuffs, threat badges, casts with their interrupt state and quest objective marks on every enemy plate.

Damage and threat meters

Damage, healing, interrupts, dispels and deaths from the game's own combat data, and a threat meter for your group.

World map

Pins for everything around you: quests you can pick up, dungeon entrances with their levels, flight masters, trainers and rares. Hover a quest and its pins stand out.

Group Finder

One list of groups from the game's group finder and from public chat in English, Korean and Chinese, with what each group still needs.

The design

Colour always means something

Everything sits in quiet neutrals until it has something to say. Each colour on screen is one of six signals, and each signal also comes with a word, a shape or a position, so nothing relies on colour alone.

Ready

Act now

A cooldown that is up, a cast you can interrupt, a quest ready to turn in.

Aggro

Danger

Something will hurt you or someone: aggro on a non-tank, low health, a lethal cast.

Losing

Warning

Heading toward trouble: low mana, an aura about to expire, a tank about to lose a mob.

Healing

Health on its way: incoming heals after the health bar, heals over time.

Warded

Protected

A big defensive or an external is up on the unit: Shield Wall, Ice Block, Blessing of Protection.

Magic

Dispellable

A debuff you can remove, coloured by its type: magic, curse, poison or disease.

What's new

New in this beta

Version 0.4.0-beta.5 · 16 October 2026

The world map joins the design, with pins for everything around you, and party and raid frames learn which buffs are real defensives.

Read the changelog
  • World map. Forever's world map in SuuUI's look. It opens large in the middle of the screen, with your quest log beside it and the world still in view.

  • Map pins. Quests you can pick up, dungeon and raid entrances with their levels, flight masters, trainers, rares and treasures, with filters in the map's header.

  • Map marks. Ctrl+click the map to place your own mark, follow it with the game's arrow, and post it to your group.

  • Defensives and Warded. Party and raid frames show real defensives, from a list you control, and the big ones mark the frame Warded.

  • Buffs and debuffs apart. On target, focus, party and raid frames, buffs and debuffs each keep their own side, yours first.

Get started

Three steps to a new interface

  1. Install

    Get SuuUI from CurseForge or Wago Addons, or download the zip from GitHub and unpack it into your AddOns folder.

  2. Enable

    Start the game, or type /reload, and make sure SuuUI is enabled in the AddOns list.

  3. Make it yours

    Type /suu to open the settings, place your frames with Edit layout and check your spec's Cooldown Manager preset.

Download 0.4.0-beta.5Read the getting started guideNeeds the WoW Forever client, interface 16001
Roadmap

Where SuuUI is going

Built in small steps, each one confirmed in game before the next begins.

  1. Phase 0

    Foundation

    • Done

      Tokens and fonts, core services, the module system and plugin API, settings window and edit mode

  2. Phase 1

    Combat HUD

    • Done

      Unit frames, cast bars and swing timer, auras, action bars, Cooldown Manager, party and raid frames, nameplates, alerts and threat meter, damage meter, encounter timeline and readiness

  3. Phase 2

    World and everyday play

    • Done

      Minimap, chat, objective tracker, notifications, bags and bank, loot, tooltips, campsite

  4. Phase 3

    Blizzard windows

    • Done

      Character, spellbook, talents and Legacy, professions, social and guild, group finder, world map, quest log and map pins

    • Next

      Merchant, mail and trainer: first versions in testing

    • Next

      Auction house and collections

  5. Phase 4

    Depth and release

    • Planned

      Density and accessibility presets, a performance and taint pass, a plugin developer kit, and the 1.0 release

Community and support

Join the Discord

Ask questions, share your layouts and profiles, and follow what's coming next.

Join on Discord

Found a bug?

Type /suu errors to list what SuuUI caught, then open an issue on GitHub with what you did and what happened.

Open an issue